Uses of Record Class
net.minecraft.client.gl.CompiledShaderPipeline
Packages that use CompiledShaderPipeline
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Uses of CompiledShaderPipeline in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as CompiledShaderPipelineFields in net.minecraft.client.gl with type parameters of type CompiledShaderPipelineModifier and TypeFieldDescriptionprivate final Map<RenderPipeline, CompiledShaderPipeline> GlBackend.pipelineCompileCacheMethods in net.minecraft.client.gl that return CompiledShaderPipelineModifier and TypeMethodDescriptionprotected CompiledShaderPipelineGlBackend.compilePipelineCached(RenderPipeline pipeline) private CompiledShaderPipelineGlBackend.compileRenderPipeline(RenderPipeline pipeline, ShaderSourceGetter sourceGetter) GlBackend.precompilePipeline(RenderPipeline renderPipeline, @Nullable ShaderSourceGetter shaderSourceGetter) Methods in net.minecraft.client.gl with parameters of type CompiledShaderPipelineModifier and TypeMethodDescriptionprivate voidGlCommandEncoder.drawObjectWithRenderPass(RenderPassImpl pass, int baseVertex, int firstIndex, int count, @Nullable VertexFormat.IndexType indexType, CompiledShaderPipeline pipeline, int instanceCount)