Uses of Record Class
net.minecraft.server.dedicated.management.dispatch.GameRuleRpcDispatcher.RuleEntry
Packages that use GameRuleRpcDispatcher.RuleEntry
Package
Description
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Uses of GameRuleRpcDispatcher.RuleEntry in net.minecraft.server.dedicated.management
Fields in net.minecraft.server.dedicated.management with type parameters of type GameRuleRpcDispatcher.RuleEntryModifier and TypeFieldDescriptionstatic final RegistryEntry.Reference<OutgoingRpcMethod<GameRuleRpcDispatcher.RuleEntry<?>, Void>> OutgoingRpcMethods.GAMERULE_UPDATED -
Uses of GameRuleRpcDispatcher.RuleEntry in net.minecraft.server.dedicated.management.dispatch
Fields in net.minecraft.server.dedicated.management.dispatch with type parameters of type GameRuleRpcDispatcher.RuleEntryModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<GameRuleRpcDispatcher.RuleEntry<?>> GameRuleRpcDispatcher.RuleEntry.TYPED_CODECstatic final com.mojang.serialization.Codec<GameRuleRpcDispatcher.RuleEntry<?>> GameRuleRpcDispatcher.RuleEntry.UNTYPED_CODECMethods in net.minecraft.server.dedicated.management.dispatch that return GameRuleRpcDispatcher.RuleEntryModifier and TypeMethodDescriptionstatic <T> GameRuleRpcDispatcher.RuleEntry<T> GameRuleRpcDispatcher.toEntry(ManagementHandlerDispatcher dispatcher, GameRule<T> rule, T value) static <T> GameRuleRpcDispatcher.RuleEntry<T> GameRuleRpcDispatcher.updateRule(ManagementHandlerDispatcher dispatcher, GameRuleRpcDispatcher.RuleEntry<T> rule, ManagementConnectionId remote) private static <T> GameRuleRpcDispatcher.RuleEntry<T> GameRuleRpcDispatcher.RuleEntry.validateType(GameRule<T> rule, GameRuleType type, T value) Methods in net.minecraft.server.dedicated.management.dispatch that return types with arguments of type GameRuleRpcDispatcher.RuleEntryModifier and TypeMethodDescriptionstatic List<GameRuleRpcDispatcher.RuleEntry<?>> GameRuleRpcDispatcher.get(ManagementHandlerDispatcher dispatcher) private static <T> com.mojang.serialization.MapCodec<? extends GameRuleRpcDispatcher.RuleEntry<T>> GameRuleRpcDispatcher.RuleEntry.typedCodec(GameRule<T> rule) private static <T> com.mojang.serialization.MapCodec<? extends GameRuleRpcDispatcher.RuleEntry<T>> GameRuleRpcDispatcher.RuleEntry.untypedCodec(GameRule<T> rule) Methods in net.minecraft.server.dedicated.management.dispatch with parameters of type GameRuleRpcDispatcher.RuleEntryModifier and TypeMethodDescriptionstatic <T> GameRuleRpcDispatcher.RuleEntry<T> GameRuleRpcDispatcher.updateRule(ManagementHandlerDispatcher dispatcher, GameRuleRpcDispatcher.RuleEntry<T> rule, ManagementConnectionId remote) Method parameters in net.minecraft.server.dedicated.management.dispatch with type arguments of type GameRuleRpcDispatcher.RuleEntryModifier and TypeMethodDescriptionprivate static <T> voidGameRuleRpcDispatcher.add(ManagementHandlerDispatcher dispatcher, GameRule<T> rule, List<GameRuleRpcDispatcher.RuleEntry<?>> results) -
Uses of GameRuleRpcDispatcher.RuleEntry in net.minecraft.server.dedicated.management.handler
Methods in net.minecraft.server.dedicated.management.handler that return GameRuleRpcDispatcher.RuleEntryModifier and TypeMethodDescriptionGameRuleManagementHandler.updateRule(GameRuleRpcDispatcher.RuleEntry<T> entry, ManagementConnectionId remote) GameRuleManagementHandlerImpl.updateRule(GameRuleRpcDispatcher.RuleEntry<T> entry, ManagementConnectionId remote) Methods in net.minecraft.server.dedicated.management.handler with parameters of type GameRuleRpcDispatcher.RuleEntryModifier and TypeMethodDescriptionGameRuleManagementHandler.updateRule(GameRuleRpcDispatcher.RuleEntry<T> entry, ManagementConnectionId remote) GameRuleManagementHandlerImpl.updateRule(GameRuleRpcDispatcher.RuleEntry<T> entry, ManagementConnectionId remote) -
Uses of GameRuleRpcDispatcher.RuleEntry in net.minecraft.server.dedicated.management.schema
Fields in net.minecraft.server.dedicated.management.schema with type parameters of type GameRuleRpcDispatcher.RuleEntryModifier and TypeFieldDescriptionstatic final RpcSchemaEntry<GameRuleRpcDispatcher.RuleEntry<?>> RpcSchema.TYPED_GAME_RULEstatic final RpcSchemaEntry<GameRuleRpcDispatcher.RuleEntry<?>> RpcSchema.UNTYPED_GAME_RULE