Record Class BiomeMoodSound

java.lang.Object
java.lang.Record
net.minecraft.sound.BiomeMoodSound
Record Components:
sound -
cultivationTicks -
spawnRange -
extraDistance -

public record BiomeMoodSound(RegistryEntry<SoundEvent> sound, int cultivationTicks, int spawnRange, double extraDistance) extends Record
Mappings:
Namespace Name
named net/minecraft/sound/BiomeMoodSound
intermediary net/minecraft/class_4968
official dus
named sound
intermediary comp_4989
official c
named cultivationTicks
intermediary comp_4990
official d
named spawnRange
intermediary comp_4991
official e
named extraDistance
intermediary comp_4992
official f
  • Field Details

    • sound

      private final RegistryEntry<SoundEvent> sound
      The field for the sound record component.
    • cultivationTicks

      private final int cultivationTicks
      The field for the cultivationTicks record component.
    • spawnRange

      private final int spawnRange
      The field for the spawnRange record component.
    • extraDistance

      private final double extraDistance
      The field for the extraDistance record component.
    • CODEC

      public static final com.mojang.serialization.Codec<BiomeMoodSound> CODEC
      Mappings:
      Namespace Name Mixin selector
      named CODEC Lnet/minecraft/sound/BiomeMoodSound;CODEC:Lcom/mojang/serialization/Codec;
      intermediary field_24674 Lnet/minecraft/class_4968;field_24674:Lcom/mojang/serialization/Codec;
      official a Ldus;a:Lcom/mojang/serialization/Codec;
    • CAVE

      public static final BiomeMoodSound CAVE
      Mappings:
      Namespace Name Mixin selector
      named CAVE Lnet/minecraft/sound/BiomeMoodSound;CAVE:Lnet/minecraft/sound/BiomeMoodSound;
      intermediary field_23146 Lnet/minecraft/class_4968;field_23146:Lnet/minecraft/class_4968;
      official b Ldus;b:Ldus;
  • Constructor Details

    • BiomeMoodSound

      public BiomeMoodSound(RegistryEntry<SoundEvent> sound, int cultivationTicks, int spawnRange, double extraDistance)
      Creates an instance of a BiomeMoodSound record class.
      Parameters:
      sound - the value for the sound record component
      cultivationTicks - the value for the cultivationTicks record component
      spawnRange - the value for the spawnRange record component
      extraDistance - the value for the extraDistance record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object object)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      object - the object with which to compare
      Returns:
      true if this object is the same as the object argument; false otherwise.
    • sound

      public RegistryEntry<SoundEvent> sound()
      Returns the value of the sound record component.
      Returns:
      the value of the sound record component
    • cultivationTicks

      public int cultivationTicks()
      Returns the ticks it takes for entering the mood environment (a totally dark cave) to playing the mood sound, or the inverse of the per-tick.
      Mappings:
      Namespace Name Mixin selector
      named cultivationTicks Lnet/minecraft/sound/BiomeMoodSound;cultivationTicks()I
      intermediary comp_4990 Lnet/minecraft/class_4968;comp_4990()I
      official b Ldus;b()I
    • spawnRange

      public int spawnRange()
      Returns the chebyshev distance from which the mood sound can play to the player.
      Mappings:
      Namespace Name Mixin selector
      named spawnRange Lnet/minecraft/sound/BiomeMoodSound;spawnRange()I
      intermediary comp_4991 Lnet/minecraft/class_4968;comp_4991()I
      official c Ldus;c()I
    • extraDistance

      public double extraDistance()
      Returns the extra distance of the sound from the player when the sound plays from the mood position.

      The sound is actually played at a position along the line on the three-dimensional vector from the player to the chosen mood position that is this distance to the mood position and this distance farther from the player.

      Mappings:
      Namespace Name Mixin selector
      named extraDistance Lnet/minecraft/sound/BiomeMoodSound;extraDistance()D
      intermediary comp_4992 Lnet/minecraft/class_4968;comp_4992()D
      official d Ldus;d()D