Uses of Class
net.minecraft.world.biome.source.BiomeAccess
Packages that use BiomeAccess
Package
Description
Contains utility method classes, various enums, serialization helpers, and
miscellaneous classes.
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Uses of BiomeAccess in net.minecraft.client.sound
Fields in net.minecraft.client.sound declared as BiomeAccessConstructors in net.minecraft.client.sound with parameters of type BiomeAccessModifierConstructorDescriptionBiomeEffectSoundPlayer(ClientPlayerEntity player, SoundManager soundManager, BiomeAccess biomeAccess) -
Uses of BiomeAccess in net.minecraft.util
Fields in net.minecraft.util declared as BiomeAccessMethods in net.minecraft.util with parameters of type BiomeAccessModifier and TypeMethodDescriptionvoidCubicSampler.method_75041(BiomeAccess biomeAccess, Vec3d vec3d) -
Uses of BiomeAccess in net.minecraft.world
Fields in net.minecraft.world declared as BiomeAccessModifier and TypeFieldDescriptionprivate final BiomeAccessChunkRegion.biomeAccessprivate final BiomeAccessWorld.biomeAccessMethods in net.minecraft.world that return BiomeAccessModifier and TypeMethodDescriptionChunkRegion.getBiomeAccess()World.getBiomeAccess()WorldView.getBiomeAccess() -
Uses of BiomeAccess in net.minecraft.world.biome.source
Methods in net.minecraft.world.biome.source that return BiomeAccess -
Uses of BiomeAccess in net.minecraft.world.gen.chunk
Methods in net.minecraft.world.gen.chunk with parameters of type BiomeAccessModifier and TypeMethodDescriptionvoidNoiseChunkGenerator.buildSurface(Chunk chunk, HeightContext heightContext, NoiseConfig noiseConfig, StructureAccessor structureAccessor, BiomeAccess biomeAccess, Registry<Biome> biomeRegistry, Blender blender) abstract voidChunkGenerator.carve(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk) Generates caves for the given chunk.voidDebugChunkGenerator.carve(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk) Generates caves for the given chunk.voidFlatChunkGenerator.carve(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk) Generates caves for the given chunk.voidNoiseChunkGenerator.carve(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk) Generates caves for the given chunk. -
Uses of BiomeAccess in net.minecraft.world.gen.surfacebuilder
Methods in net.minecraft.world.gen.surfacebuilder with parameters of type BiomeAccessModifier and TypeMethodDescriptionvoidSurfaceBuilder.buildSurface(NoiseConfig noiseConfig, BiomeAccess biomeAccess, Registry<Biome> biomeRegistry, boolean useLegacyRandom, HeightContext heightContext, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, MaterialRules.MaterialRule materialRule)