Uses of Class
net.minecraft.entity.ai.brain.sensor.SensorType
Packages that use SensorType
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
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Uses of SensorType in net.minecraft.entity.ai.brain
Fields in net.minecraft.entity.ai.brain with type parameters of type SensorTypeModifier and TypeFieldDescriptionprivate final Collection<? extends SensorType<? extends Sensor<? super E>>> Brain.Profile.sensorsBrain.sensors -
Uses of SensorType in net.minecraft.entity.ai.brain.sensor
Fields in net.minecraft.entity.ai.brain.sensor declared as SensorTypeModifier and TypeFieldDescriptionstatic final SensorType<ArmadilloScareDetectedSensor<ArmadilloEntity>> SensorType.ARMADILLO_SCARE_DETECTEDstatic final SensorType<TemptationsSensor> SensorType.ARMADILLO_TEMPTATIONSstatic final SensorType<AxolotlAttackablesSensor> SensorType.AXOLOTL_ATTACKABLESstatic final SensorType<TemptationsSensor> SensorType.AXOLOTL_TEMPTATIONSstatic final SensorType<BreezeAttackablesSensor> SensorType.BREEZE_ATTACK_ENTITY_SENSORstatic final SensorType<TemptationsSensor> SensorType.CAMEL_TEMPTATIONSstatic final SensorType<DummySensor> SensorType.DUMMYstatic final SensorType<FrogAttackablesSensor> SensorType.FROG_ATTACKABLESstatic final SensorType<TemptationsSensor> SensorType.FROG_TEMPTATIONSstatic final SensorType<TemptationsSensor> SensorType.GOAT_TEMPTATIONSstatic final SensorType<GolemLastSeenSensor> SensorType.GOLEM_DETECTEDstatic final SensorType<TemptationsSensor> SensorType.HAPPY_GHAST_TEMPTATIONSstatic final SensorType<HoglinSpecificSensor> SensorType.HOGLIN_SPECIFIC_SENSORstatic final SensorType<HurtBySensor> SensorType.HURT_BYstatic final SensorType<IsInWaterSensor> SensorType.IS_IN_WATERstatic final SensorType<TemptationsSensor> SensorType.NAUTILUS_TEMPTATIONSstatic final SensorType<NearestVisibleAdultSensor> SensorType.NEAREST_ADULTstatic final SensorType<NearestVisibleAdultSensor> SensorType.NEAREST_ADULT_ANY_TYPEstatic final SensorType<NearestBedSensor> SensorType.NEAREST_BEDstatic final SensorType<NearestItemsSensor> SensorType.NEAREST_ITEMSstatic final SensorType<NearestLivingEntitiesSensor<LivingEntity>> SensorType.NEAREST_LIVING_ENTITIESstatic final SensorType<NearestPlayersSensor> SensorType.NEAREST_PLAYERSstatic final SensorType<PiglinBruteSpecificSensor> SensorType.PIGLIN_BRUTE_SPECIFIC_SENSORstatic final SensorType<PiglinSpecificSensor> SensorType.PIGLIN_SPECIFIC_SENSORstatic final SensorType<SecondaryPointsOfInterestSensor> SensorType.SECONDARY_POISstatic final SensorType<TemptationsSensor> SensorType.SNIFFER_TEMPTATIONSstatic final SensorType<VillagerBabiesSensor> SensorType.VILLAGER_BABIESstatic final SensorType<VillagerHostilesSensor> SensorType.VILLAGER_HOSTILESstatic final SensorType<WardenAttackablesSensor> SensorType.WARDEN_ENTITY_SENSORMethods in net.minecraft.entity.ai.brain.sensor that return SensorType -
Uses of SensorType in net.minecraft.entity.mob
Fields in net.minecraft.entity.mob with type parameters of type SensorTypeModifier and TypeFieldDescriptionprotected static final ImmutableList<? extends SensorType<? extends Sensor<? super HoglinEntity>>> HoglinEntity.SENSOR_TYPESprotected static final ImmutableList<SensorType<? extends Sensor<? super PiglinBruteEntity>>> PiglinBruteEntity.SENSOR_TYPESprotected static final ImmutableList<SensorType<? extends Sensor<? super PiglinEntity>>> PiglinEntity.SENSOR_TYPES(package private) static final List<SensorType<? extends Sensor<? super BreezeEntity>>> BreezeBrain.SENSORSprotected static final ImmutableList<? extends SensorType<? extends Sensor<? super CreakingEntity>>> CreakingBrain.SENSORSprivate static final List<SensorType<? extends Sensor<? super WardenEntity>>> WardenBrain.SENSORSprotected static final ImmutableList<SensorType<? extends Sensor<? super ZombieNautilusEntity>>> ZombieNautilusBrain.SENSORSprotected static final ImmutableList<? extends SensorType<? extends Sensor<? super ZoglinEntity>>> ZoglinEntity.USED_SENSORS -
Uses of SensorType in net.minecraft.entity.passive
Fields in net.minecraft.entity.passive with type parameters of type SensorTypeModifier and TypeFieldDescriptionprivate static final ImmutableList<SensorType<? extends Sensor<? super ArmadilloEntity>>> ArmadilloBrain.SENSOR_TYPESprotected static final ImmutableList<SensorType<? extends Sensor<? super AllayEntity>>> AllayEntity.SENSORSprotected static final ImmutableList<? extends SensorType<? extends Sensor<? super AxolotlEntity>>> AxolotlEntity.SENSORSprivate static final ImmutableList<SensorType<? extends Sensor<? super CamelEntity>>> CamelBrain.SENSORSprivate static final ImmutableList<SensorType<? extends Sensor<? super CopperGolemEntity>>> CopperGolemBrain.SENSORSprotected static final ImmutableList<SensorType<? extends Sensor<? super FrogEntity>>> FrogEntity.SENSORSprotected static final ImmutableList<SensorType<? extends Sensor<? super GoatEntity>>> GoatEntity.SENSORSprivate static final ImmutableList<SensorType<? extends Sensor<? super HappyGhastEntity>>> HappyGhastBrain.SENSORSprotected static final ImmutableList<SensorType<? extends Sensor<? super NautilusEntity>>> NautilusBrain.SENSORS(package private) static final List<SensorType<? extends Sensor<? super SnifferEntity>>> SnifferBrain.SENSORSprotected static final ImmutableList<SensorType<? extends Sensor<? super TadpoleEntity>>> TadpoleEntity.SENSORSprivate static final ImmutableList<SensorType<? extends Sensor<? super VillagerEntity>>> VillagerEntity.SENSORS -
Uses of SensorType in net.minecraft.registry
Fields in net.minecraft.registry with type parameters of type SensorTypeModifier and TypeFieldDescriptionstatic final DefaultedRegistry<SensorType<?>> Registries.SENSOR_TYPEstatic final RegistryKey<Registry<SensorType<?>>> RegistryKeys.SENSOR_TYPE